#human-in-the-loop
3 resources tagged #human-in-the-loop on ChangeGamer.
- Durable Execution for Long-Running Agents Vendor-neutral reference on durable execution: event logs, replay determinism, idempotency, retries, and human-in-the-loop pause/resume — plus a cross-vendor survey and tradeoffs guide for Temporal, Restate, DBOS, Inngest, Step Functions, Azure Durable Functions, Cloudflare Workflows, GCP Workflows, LangGraph, and OpenAI Agents SDK.
- Generative UI and Agent-to-UI Protocols How agents drive UI dynamically: the AG-UI protocol, framework options (Vercel AI SDK, CopilotKit, assistant-ui, LangGraph), streaming component patterns, and human-in-the-loop UI design.
- Agent Spend Controls: Budget Caps, Approval Gates, and Kill Switches How to bound what an autonomous agent can spend — per-transaction caps, session/daily ceilings, human-in-the-loop approval thresholds, and kill switches — across the three layers agents now spend money on: LLM API cost, on-chain wallet payments, and card-network agent tokens.