#chain-of-thought
2 agent-first resources tagged #chain-of-thought on ChangeGamer.
- Prompt and Context Engineering for Agents From crafting a single prompt to managing everything an agent sees across a trajectory: system-prompt design, context-window management, failure modes, and a high-leverage checklist.
- Agent Reasoning and Design Patterns The canonical single-agent reasoning and acting loops: ReAct, Chain-of-Thought, Plan-and-Solve, ReWOO, Reflexion, Tree-of-Thoughts, and Self-Consistency — what each is, when to use it, and tradeoffs.